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Hit (Dragon Ball)
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===Attacks/Techniques=== *'''Vital Point Attack''' - Hit's primary method of attack. He attacks using the '''Phoenix Eye Fist''' method of punching in order to focus all of the energy from his blows into one point, thus increasing their effectiveness. Hit aims only for his opponent's vital spots, allowing him to take down his opponents without much effort, even if they are stronger than he is. As shown in his fights with Goku and Vegeta, he can choose how strongly he hits the vital spot, allowing him to avoid overly injuring or killing a foe. This technique, combined with his Time-Skip ability, is proven to be deadly. *'''Time-Skip''' - Hit's signature technique where he can manipulate time and skip it for a tenth of a second. In that time, Hit moves freely to block and counterattack, usually going for the vitals. Hit can also go into the Parallel World in combination with Time Skip as seen in his fight with Dyspo. In the manga, he stops primarily relying on it prior to the Tournament of Power due to it's flaws. **'''Deadly Intent''' - A stance Hit takes where he puts his hands in his pockets to conceal his movements before using Time-Skip to strike his opponent. Noted to be part of his fighting style in his fight with Goku in the manga. Named in ''Dragon Ball FighterZ''. **'''Icy Glare''' - Hit looks at his opponent then he quickly uses Time-Skip to assault the opponent. From the opponent's perspective, Hit doesn't seem to be moving at all. He used this attack to defeat Frost. **'''Time-Skip/Jump Spike''' - Hit charges towards the opponent and directly punches them. **'''Time-Skip/Tremor Pulse''' - Hit teleports behind the opponent and kicks them. **'''Time-Skip/Flash Skewer''' - Hit stands in place and punches the opponent directly in the face. **'''Time-Skip/Back Breaker''' - Hit turns around and counters his opponent's attack to land a heavy finish on them. **'''Time-Skip/Molotov''' - Hit's ultimate attack, he uses Time-Skip and then quickly assaults his opponent with a full on barrage of punches. **'''Time Freeze''' - In the anime, as Hit continued to improve his performance, he was able to refine his Time-Skip to rather than jump ahead momentarily in time, completely freeze the progression of time around him, enabling him to dodge virtually any attack. **'''Ultimate Time-Skip''' - The super attack of Hit - without the lower part of his long coat - in ''Dragon Ball Heroes''. *'''Sledgehammer''' - The user cups their hands together and reels back, then slams their fists on the opponent. *'''Tides of Time''' - In the anime, Hit possess a personal dimension created with the skipped time Hit stores upon using Time-Skip over the entire course of his existence. He can even bring others into his dimension while the rest of time stood frozen. **'''Intangibility''' - Hit is able to transfer his physical body to his parallel world in order to avoid opponents' attacks, but he still appears in the ordinary world. Hit cannot physically attack an opponent while remaining intangible, he can still attack using his invisible energy blasts. *'''Time Lag''' - Hit's ultimate technique in the manga, with it he is able to slow his opponent's time - decreasing their movement speed. *'''Vacuum Survival''' - In the anime, Hit is shown able to survive in the vacuum of space. *'''Full Power''' - In the manga, Hit is capable of powering up to his full power (which is comparable to a Super Saiyan God's power), however due to his lack of using it much he can only stay at full power for a minute. This was rectified by the Tournament of Power, having reconditioned himself since battling Goku. *'''Killing Techniques''' - Hit possess several specialized techniques intended for usage in his job as an assassin. **'''Ki Clones''' - When moving around, Hit is able to leave duplicates of his ''ki'', in order to make it hard to track him. Used in the anime. **'''Flash Fist Crush''' - A deadly variant of the Time-Skip combined with a warping technique similar to Phantom Fist. ***'''Time Release''' - In the anime, Hit displays a killing variant of this technique where invisible energy blasts (through a punching motion) with enough force to kill an opponent if he hits a vital spot. This attack is near-invisible and passes through matter thanks to it traveling through the Time-Storage world, making it very hard to detect. He can also manifest and release these energy blasts in any direction he chooses. ****'''Time Prison''' - In the anime, by striking an opponent after having continually used Time-Skip, Hit is able to attach a "time cage" to them, it initially appears as a strange effect on his opponent where they were struck before taking effect: ensnaring their movements by keeping them suspended in time. *'''Energy Wave''' - Used to damage Oren. *'''Finger Beam''' - Only in the Universe 6 Saga opening in ''Dragon Ball Super'', Hit is shown using this. However, Hit is never seen using this otherwise. *'''Pure Progress:''' An improvement-based ability utilized by Hit in place of the transformations used by many other fighters, rapidly enhancing his skills whenever he is pushed to his limit. For example, during his first fight against Goku, Hit's Time-Skip doubled in duration before growing further, reaching half a second, and by the time of their second fight, it had grown even longer. He even unlocked enhanced applications of the technique, such as his Time Freeze. '''Note:''' Due to the vast amount of inconsistencies between various feats, statements, and information given about Time Skip, such as the mechanics explained by [https://www.youtube.com/watch?v=-JYr7qGPzv8&t=15s Vados] and [https://youtu.be/r6tJYrV4CU0?si=yNhdjUtDMfgzGHc1&t=82 Whis], (that it is merely limited Time Travel that stores time) being directly contradicted on multiple occasions, including feats like [https://imgur.com/a/N8sf5C0 freezing Goku in time (twice)], Hit's [https://www.youtube.com/watch?v=6KiLuPrXsB0&pp=ygUSaGl0IGtpbGxzIG1vYiBib3Nz own words], and [https://www.toei-anim.co.jp/tv/dragon_s/chara/chapter4/no06.html Word] of [https://en.dragon-ball-official.com/news/01_1858.html God], or what even qualifies as Time Skip, as Tides of Time (Hit's Dimension-Shift) was [https://imgur.com/a/gokus-resist-timeskip-UIpAVew initially stated not to be], but this was [https://www.youtube.com/watch?v=bEh6Eu7HN6c&t=10s contradicted later] in the [https://www.youtube.com/watch?v=bEh6Eu7HN6c&t=74s Tournament of Power], or regarding how Time Skip has a [https://imgur.com/a/no-power-increase-literally-none-7vDxmVN reliant Dimension connected to it for Time Storage contradicts Hit's testimony regarding how he never made Time Skip do more than its initial basic function before], (and the basic mechanics, as he needs to skip time first to then store it, contradicting even that description), etc. has created a patchwork of incoherence. Due to this, and how the Time Freezing and Travelling related parts of the ability must both be simultaneously true for the plot of the Dragon Ball Super Anime to make sense (as Vados/Whis explanation is the sole reason he has his greater Time Dimension abilities thoughout the Assassination Arc and the Tournament of Power, and he needs the abilities to also specifically be Time Stop for certain major plot sequences, like Time Cage, {a Time Stop ability which is explicitly described as "Time Skip in Reverse"} to affect Jiren), as well as the fact they are used interchangeably at several points, our community has decided to index the ability as both Time Travel and Time Stop, and to simply reconcile the best we can by ignoring these glaring contradictions to get the most accurate listing of Hit's ability.
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