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Master Hand
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==Trivia== *The ''Chains of Light'' in ''Brawl'' leave glowing blue blood and red wounds, suggesting organic material, possibly contributing to the game's "T for Teen" rating. *If KO'd in ''Melee'' on Brinstar via Debug Mode, Master Hand bounces endlessly in the acid, even outside visible stage bounds. *''Melee'' freezes if Master Hand or Crazy Hand uses a transformation item outside Final Destination or Battlefield. *Their attacks share similarities with bosses like Eyerok (''Mario 64''), Wham Bam Rock (''Kirby''), Andross (''Star Fox''), and Bongo Bongo (''Zelda''). *Master Hand and Crazy Hand debut in ''Super Smash Bros.'' but also appear in ''Kirby & The Amazing Mirror''. *Master Hand is featured in a ''Kirby Tilt 'n' Tumble'' ad, holding a Game Boy Color. *In ''Melee'', the narrator has unused narration for Master Hand, but none for Crazy Hand, despite including Giga Bowser. *The Game Over hand in the ''Kirby'' series is speculated to be Master Hand, named as such since ''Kirby's Return to Dream Land''. *In ''Smash 3DS/Wii U'', pausing during Master Hand or Crazy Hand's defeat mutes their defeat sound. *In ''Melee'', Master Hand cannot freely fly unless attacking, unlike in the original ''Smash''. *In ''Smash Wii U'', looking through Master Hand's wrist reveals what's behind him instead of his insides, unlike in the 3DS version. *Master Core's humanoid form shares a resemblance with a Shaydas from ''The Subspace Emissary'', but it lacks the blades and features only one head. *Master Core’s wave attack is visually similar to Tabuu’s Off Waves, which were his signature move in ''The Subspace Emissary''. *A segment of Master Core's theme music contains Morse code that translates to "Master Core." *A theory suggests that Master Core is the orb beneath the platform of Battlefield in ''Super Smash Bros. Melee'' and ''Brawl''. This rainbow-colored orb, which summons swarms, connects to the theme of swarming Fighting Wire Frames in Multi-Man Melee. Notably, the orb is absent in ''Super Smash Bros. for Nintendo 3DS and Wii U'', further fueling speculation. *The Swarm, one of Master Core’s forms, resembles Dark Matter, a recurring antagonist from ''Kirby's Dream Land 2'' and ''Kirby's Dream Land 3''. *Master Core's panel design in the results screen shifts after each defeated form, reflecting its dynamic and evolving nature. *When fighting Master Shadow as Link or Toon Link, their shadowy forms briefly assume poses reminiscent of the T-pose glitch. <references />
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