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Desmond Miles
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==Equipment and skills== As Desmond was trained during childhood as an Assassin, he was proficient in basic reconnaissance skills, such as eavesdropping and pickpocketing, both of which he used in his first days at Abstergo. After about a week of being forced to relive the memories of his ancestor Altaïr Ibn-La'Ahad, Desmond developed an extra-sensory ability dubbed Eagle Vision. Later on, after willingly exploring the memories of his ancestor, Ezio Auditore, Desmond gained his ancestor's freerunning skills, allowing him to scale structures easily. Additionally, he learned sword-fighting and fist-fighting techniques, including disarming and countering. Not long afterward, he was able to easily fend off a Templar attack on the hideout. After fully synchronizing with Ezio, Desmond was able to use most of his ancestor's abilities in the modern era, most notably freerunning across Monteriggioni and the Colosseum. After waking up from his coma, Desmond explored the memories of one of his ancestors, Ratonhnhaké:ton, improving his agility when traversing man-made structures and natural elements. As such, he easily outmatched Daniel Cross' freerunning capabilities. Desmond could also blend with crowds more effectively and use foliage to bypass enemies undetected. Most prominently, Desmond gained Ratonhnhaké:ton's deadly combat skills and dual-wielding capabilities, allowing him to engage and triumph over multiple opponents during his mission to rescue his father from Abstergo. Desmond naturally used a single Hidden Blade prior to his coma, which he used with great proficiency. He was also capable of using a tactical baton in combat during the Templar attack in the Hideout. After his coma, Desmond was now able to rely on his fists and legs alone, and was now wielding a bowie knife and Daniel Cross' MK23 pistol, which Desmond obtained after killing Cross. Desmond managed to use the pistol with great skill and force, without ever losing aim. By the end of his life, Desmond had become a particularly skilled Assassin, capable of fighting against multiple armed guards with ease, guards who were trained to the point they could easily shatter ballistic glass simply by jumping, a feat Desmond was also capable of. He was able to send his enemies several meters into the air just by kicking them, as his ancestors could in the past.
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