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Desmond Miles
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===Trivia=== *The etymology of Desmond's name was stated as "the world" by a Ubisoft developer who worked on the game, possibly deriving it personally and incorrectly from the French words "des mond(es)", or "worlds". The correct, and accepted, academic etymology however is that the name is of Irish Gaelic origin deriving from "Deasmhumhain" meaning "South Munster". Either way, Desmond's name deviates from Altaïr and Ezio, who were both given names with avian meanings; Altaïr, meaning "the flying one", and Ezio, meaning "eagle". Desmond's surname has a more pertinent meaning to the game, as Miles is the Latin word for "soldier"; it has, however, been also suggested to be a derivation of Slavic ''mil'', meaning "grace, gracious". *Desmond was modeled after Francisco Randez and voiced by Nolan North. *A "missing-person" poster, purportedly made by Desmond's friends after his disappearance, gave Desmond's physical characteristics as "''Age: 25 - Height: 6' - Weight: 195 lbs - Brown hair - Brown eyes''". **The medical report from Abstergo's evaluation of Desmond, dated 3 September 2012, described him as physically fit. His weight, however, was listed as 189 lbs. **Yet another weight, 170 lbs, is given in the ''Assassin's Creed'' game manual. **Also, while the poster stated that Desmond had brown eyes, his eye color has changed on multiple occasions. In ''Assassin's Creed'' they were golden; in ''Assassin's Creed II'' they were brown again; and in ''Assassin's Creed: Brotherhood'', when he entered Subject 16's virtual maze, they were displayed as blue. The latter was best seen during the dialogue between him and Subject 16. *According to the ''Assassin's Creed'' game manual, Desmond was an A+ blood type. *Desmond's ancestors Altaïr and Ezio both possessed scars identical to Desmond's on their lips. * In ''Assassin's Creed'' and ''Assassin's Creed II'', Desmond's face model matched that of the game's respective protagonist. ** In ''Assassin's Creed: Revelations'', Desmond's scar had been removed, possibly due to an oversight. The scar on his lip was returned in ''Assassin's Creed III'', however. *Desmond possessed a tattoo on his left forearm, the top part of which resembled an eagle with its wings spread. *Desmond's history showed that he never wanted to be an Assassin, nor did he have the skills before ''Assassin's Creed II'' to be one; as Shaun put it, he "didn't even try to escape." However, in the graphic novel of ''Assassin's Creed'' that was included with the limited edition of the game, he did call himself an Assassin, and showed skills of stealth and lethal prowess. *The Animus machine, during the tutorial segment, referred to the subject viewing the memories as '''Subject 17''', which was the subject number given to Desmond during the events of ''Assassin's Creed''. Although likely, Desmond's presence in ''Bloodlines'' is highly debatable, due to time conflicts between ''Assassin's Creed'' and ''Assassin's Creed II''. *Desmond acquired a Hidden Blade at the conclusion of ''Assassin's Creed II''. The original owner of the blade was not mentioned, but its bracer was identical to the one that Ezio inherited from his father, Giovanni. However, it was very unlikely that Ezio's bracer was passed down to Desmond, as Ezio replaced it upon traveling to Rome. *Although only given a Hidden Blade, this was not the only weapon Desmond could use, as he could disarm and use the tactical batons of Abstergo security guards when he defended himself at the Assassin hideout in Rome. *Interacting with the statue of Altaïr in the Sanctuary at any point during the storyline would trigger Desmond to say "Hey, wassa-matta-you, Altaïr?", followed by Rebecca reprimanding him for being racist, and then Lucy rebuking them both for wasting time. This could be done as many times as desired after the cutscene, however it lacked any responses from the other Assassins. *In early images, Desmond was seen with a beard identical to Ezio's. It was unknown why the beard was present then, and why it was later removed. *Surprisingly, prior to ''Assassin's Creed III'', Desmond's climbing resembled that of Altaïr rather than Ezio's, considering he had spent more time training through Ezio's memories than Altaïr's. * During the beginning, when Desmond and Lucy were traversing through the tunnels to get to the Sanctuary, the two would engage in a brief argument on how to climb a small wall. Desmond suggested that one of them should give the other a boost into the air to reach a ledge, however, Lucy refused. This could be a reference to the game ''Uncharted 2: Among Thieves'', in which the protagonist, Nathan Drake, who was also voiced by Nolan North, often needed to launch his female companions with a boost to get around certain obstacles. Coincidentally, Lucy and Desmond also began using a catapult jumping technique exactly like the one seen in ''Uncharted 2'', in order to cross gaps in the path to the Sanctuary later on. *Desmond was practically invincible outside of the Animus, being able to survive falls of any height. *Despite being equipped with a Hidden Blade throughout the story, Desmond only used it twice; the first in the Auditore Family Crypt, to lower a platform for Lucy, and the second in the Colosseum Vault, to stab Lucy. *Should full synchronization be achieved in Sequence 8, Desmond would appear as a playable skin in the Animus. The Animus stated that the Desmond model was uploaded from the Animus memory banks, and despite him only wearing one Hidden Blade, double kills were still possible. *An exact replica of Desmond's shirt (as well as one in an alternative color) was available from the Ubiworkshop online store. *Desmond's t-shirt design had changed in development of the game. In screenshots, the eagle on his shirt was facing towards Desmond's right, but in-game, the eagle faced towards Desmond's left. *If Desmond failed to return to the Sanctuary after 10 minutes, he would reappear back there to no ill effect. *After Desmond was given the watch and earpiece by Lucy, he would continue to wear them even after returning to the Sanctuary for the duration of his stay there. Despite this, the watch and earpiece would still be located on the counter where Desmond received them. *If medicine had last been used in the Animus and it was saved onto a quick use slot before exiting it, Desmond would be able to have the medicine as well, with no ill effects. The process of using the medicine as Desmond could be repeated until there was no longer any medicine in Ezio's inventory, despite Desmond not being able to injure himself. * As long as Desmond appeared in his subconscious state, he wore a black hoodie with a white shirt, which was inverted from what he wore in ''Brotherhood'' (white hoodie, black shirt). Despite this, the Desmond outfit that could be used within the Animus still depicted the ''Brotherhood'' outfit with his facial features from ''Revelations''. However, he no longer wore his courier bag, headset or wristband/watch, and his Hidden Blade appeared to have been removed. *A replica of the black hoodie that Desmond wore in ''Revelations'' was available from the UbiWorkshop site, along with the white hoodie from ''Brotherhood'' and two other versions that were not exact replicas. * While on Animus Island, Desmond could flick his wrist as though he was activating the Hidden Blade, despite him not actually wearing one. *Desmond's animations were changed in ''Revelations''; instead of using his own animations from ''Assassin's Creed II'' and ''Brotherhood'', he shared his animations with Altaïr and Ezio. *When Desmond equipped his Hidden Blade to save his father from Abstergo, he wore it on his right forearm, as opposed to the conventional left forearm. However, as Desmond's Hidden Blade did not pivot like Ratonhnhaké:ton's, it can be presumed that the switch was made to allow Desmond to carry a knife in his left hand. *While Desmond's hood was down, his hoodie appeared to be completely red on the inside, like it was in ''Brotherhood'' and ''Revelations'', however when he wore his hood up, the interior changed to white, with red only lining the edge of the hood. *Desmond's outfit was altered to depict the end of his red belt hanging loosely, evoking an image similar to that of the sashes worn by his ancestors. *In ''The Tyranny of King Washington: The Redemption'', a Lucid Memory Fragment of Desmond's death can be found. *Like in ''Revelations'', instead of using his own animations, in ''Assassin's Creed III'' Desmond shares his animations with Haytham Kenway; he also shares his stationary high profile Hidden Blade assassination animations with Ratonhnhaké:ton. *According to Nolan North, the original plan for Desmond's story was that he would appear in six games, using the Animus to acquire the skills of each of his ancestors. By the last game, he would have eventually become "the ultimate Assassin" and be able to time travel back and forth into different eras. [[Category:Characters]] [[Category:Video Game Characters]] [[Category:Assassin's Creed]] [[Category:2000s Characters]] [[Category:2007 Character Debuts]] [[Category:Male Characters]] [[Category:Protagonists]] [[Category:Primary Protagonists]] [[Category:Good Characters]] [[Category:Heroes]] [[Category:Parents]] [[Category:Assassins]] __INDEX__ [[Category:Hybrids]] [[Category:Humans]] [[Category:Isu]]
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