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Master Hand
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===Super Smash Bros. Brawl=== Master Hand reprises his role as the final boss of Classic Mode in ''Super Smash Bros. Brawl''. His HP scales with the selected difficulty, and Crazy Hand joins the battle under the same conditions as in ''Melee''. However, unlike in the previous game, Crazy Hand immediately appears alongside Master Hand when the fight begins. Master Hand can also be battled in ''Boss Battles Mode'' but is notably absent as a boss in Adventure Mode: ''The Subspace Emissary''. ====Adventure Mode: The Subspace Emissary==== Master Hand is introduced as the apparent leader of the Subspace Army, giving orders to Ganondorf, Bowser, and Wario. After a Subspace Bomb is detonated at Castle Dedede, Ganondorf receives commands from Master Hand via a video screen, solidifying his presence in the storyline. Later, in Subspace, the fighters discover that Master Hand is actually being controlled by [[Tabuu]] through chains of light, a deception used to manipulate Ganondorf, Bowser, and Wario into aiding Tabuu's plans to engulf the world in Subspace. Enraged by the revelation, Ganondorf attacks Tabuu but is stopped by a force field and turned into a trophy upon colliding with Master Hand. This impact breaks the chains controlling Master Hand, freeing him. In a final act of defiance, Master Hand attempts to strike Tabuu but is swiftly overpowered and defeated. He collapses to the ground, bleeding from his wounds, and remains motionless for the rest of the storyline. Unlike the fighters, Master Hand does not transform into a trophy when incapacitated. Master Hand and Tabuu are unique in ''The Subspace Emissary'' as the only non-playable characters to receive snapshot functionality. This excludes the Ancient Minister, whose true identity is the playable character R.O.B.
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