Damage Reduction: Difference between revisions

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(Created page with "'''Damage Reduction''', also known as '''Damage Minimalization''', is an ability that decreases and reduces the amount of damage a target takes, making them more difficult to defeat or destroy. === Key Distinctions === * '''Different from Statistics Reduction''': This ability does not reduce the opponent's statistics, only the damage inflicted. * '''Different from Statistics Amplification''': No statistics of the user are amplified; only the incoming damage is...")
 
m (Protected "Damage Reduction" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
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Latest revision as of 07:19, 16 August 2024

Damage Reduction, also known as Damage Minimalization, is an ability that decreases and reduces the amount of damage a target takes, making them more difficult to defeat or destroy.

Key Distinctions

  • Different from Statistics Reduction: This ability does not reduce the opponent's statistics, only the damage inflicted.
  • Different from Statistics Amplification: No statistics of the user are amplified; only the incoming damage is minimized.

Characteristics

  • Tank Role: Users of this ability are often considered tanks or hard-to-defeat characters due to their ability to prolong the duration of a fight without sustaining fatal damage