Damage Reduction: Difference between revisions
From The Character Database
(Created page with "'''Damage Reduction''', also known as '''Damage Minimalization''', is an ability that decreases and reduces the amount of damage a target takes, making them more difficult to defeat or destroy. === Key Distinctions === * '''Different from Statistics Reduction''': This ability does not reduce the opponent's statistics, only the damage inflicted. * '''Different from Statistics Amplification''': No statistics of the user are amplified; only the incoming damage is...") |
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Latest revision as of 07:19, 16 August 2024
Damage Reduction, also known as Damage Minimalization, is an ability that decreases and reduces the amount of damage a target takes, making them more difficult to defeat or destroy.
Key Distinctions
- Different from Statistics Reduction: This ability does not reduce the opponent's statistics, only the damage inflicted.
- Different from Statistics Amplification: No statistics of the user are amplified; only the incoming damage is minimized.
Characteristics
- Tank Role: Users of this ability are often considered tanks or hard-to-defeat characters due to their ability to prolong the duration of a fight without sustaining fatal damage