Non-Standard Breathing: Difference between revisions

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(Created page with "'''Non-Standard Breathing''' is the ability to breathe in environments that would typically be hazardous or impossible for a baseline human to breathe in. This can be achieved through various means, including specialized physiology, equipment, or the creation of air pockets. === Key Points === * '''Not Self-Sustenance''': Unlike Self-Sustenance, characters with Non-Standard Breathing still require the act of breathing to survive and cannot indefinitely go without a...")
 
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Latest revision as of 10:00, 19 August 2024

Non-Standard Breathing is the ability to breathe in environments that would typically be hazardous or impossible for a baseline human to breathe in. This can be achieved through various means, including specialized physiology, equipment, or the creation of air pockets.

Key Points

  • Not Self-Sustenance: Unlike Self-Sustenance, characters with Non-Standard Breathing still require the act of breathing to survive and cannot indefinitely go without air.

Possible Uses

  • Breathing underwater
  • Breathing on other planets
  • Breathing through toxic fumes

Types of Non-Standard Breathing

Type 1: Physiological

  • The user possesses natural traits such as gills or other specialized organs that allow them to breathe in hazardous environments.
  • Examples: Great White Shark, SpongeBob SquarePants, Giant Squid

Type 2: Superhuman

  • The user has superhuman abilities that enable them to breathe in hazardous environments without the need for additional equipment.
  • Examples: Superman, Aquaman

Type 3: Assisted

  • The user uses external devices, such as gas tanks or other breathing apparatuses, to breathe in hazardous environments.
  • Examples: Viper (Valorant), Batman

Type 4: Via Air Manipulation

  • The user can manipulate air to create breathable pockets in hazardous environments, allowing them to survive in those conditions.
  • Examples: Steven Universe, The Player (Minecraft)

Limitations

  • The user may not be able to breathe outside their specific environment or may have limited ability to do so.
  • They may need to create an air pocket to breathe within hazardous environments.
  • The user might need to return to their specific environment after spending extended periods outside it.
  • If reliant on a breathing apparatus, losing it could result in asphyxiation and death.
  • They may still depend on a limited supply of breathable substance.