Underground Mobility: Difference between revisions

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(Created page with "'''Underground Mobility (or Burrowing, or Digging)''' is the ability to dig and travel below the ground. Similar to Flight, it provides a form of travel that offers tactical advantages during combat. This ability is commonly found in fiction and grants various benefits. It is important to note that this power should only be attributed to characters who can dig through the ground at supernaturally high speeds, not just those capable of digging a hole. === Possible Us...")
 
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Latest revision as of 07:39, 31 July 2024

Underground Mobility (or Burrowing, or Digging) is the ability to dig and travel below the ground. Similar to Flight, it provides a form of travel that offers tactical advantages during combat. This ability is commonly found in fiction and grants various benefits. It is important to note that this power should only be attributed to characters who can dig through the ground at supernaturally high speeds, not just those capable of digging a hole.

Possible Uses

Underground Mobility can be utilized in several ways, including:

  • Ambush: Characters that burrow underground can easily ambush their opponents from below, making it difficult for the opponents to retaliate while the burrower is hidden.
  • Underground Tunnels: Characters can create tunnels as they dig, which can destabilize the ground beneath opponents, causing collapses or providing a network for covert movement.
  • Camouflage: Some characters use their burrowing ability to hide just below the surface, effectively camouflaging themselves from enemies.
  • Trapping: Characters can pull opponents underground with them, trapping and potentially suffocating them.

Limitations

  • Characters may be unable to dig through certain materials like stone or metal, limiting their mobility.
  • Some characters might only be able to move underground and become immobile once they reach the surface.