Regeneration: Difference between revisions

From The Character Database
(Created page with "The ability to heal wounds at an accelerated rate allows many characters to recover from injuries that would be fatal to a normal human. This power varies in potency, ranging from faster natural healing to regrowing body parts or even a detached head. Higher levels of regeneration enable characters to survive destruction that would be lethal to others, such as being blown apart, reduced to a single cell, or vaporized. It's important to note that having regeneration doe...")
 
m (Protected "Regeneration" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
(No difference)

Latest revision as of 10:50, 12 July 2024

The ability to heal wounds at an accelerated rate allows many characters to recover from injuries that would be fatal to a normal human.

This power varies in potency, ranging from faster natural healing to regrowing body parts or even a detached head. Higher levels of regeneration enable characters to survive destruction that would be lethal to others, such as being blown apart, reduced to a single cell, or vaporized.

It's important to note that having regeneration doesn't guarantee recovery from less severe damage. If a character can only regenerate from specific levels of destruction, this should be included in their profile. Regeneration that involves reviving a character without total destruction of their physical and non-physical aspects should not be classified as godly, as this falls under resurrection rather than complete reforming of the body.

Regeneration Types

  • Low: Faster healing of normal wounds that typically take days, weeks, or months, sometimes just seconds. For machines, this involves recovering from exterior damage.
  • Mid-Low: Healing of wounds that leave scars, such as severe burns or deep injuries. For machines, this includes recovering from dents and openings.
  • High-Low: Ability to regrow detached fingers, toes, or minor organ damage. For machines, this means regaining some internal damage or minor critically damaged parts.
  • Low-Mid: Regrowth of lost limbs, limited brain damage, and severe organ destruction, including traditionally fatal wounds. For machines, this involves regenerating minor parts and more extensive internal damage.
  • Mid: Regenerating from decapitation or severe brain damage. For machines, this includes restoring critical parts like the engine.
  • High-Mid: Recovery from being blown or cut to pieces, including the brain, or from a small body part.
  • Low-High: Rebirth from having no solid body parts left, ranging from a puddle of blood to a single cell. For machines, this includes regenerating from a liquid state.
  • Mid-High: Revival after complete incineration, including being reduced to ash, dust, or vapor.
  • High: Return from a few scattered molecules or sub-atomic particles.
  • Low-Godly: Regeneration from complete physical destruction, restoring the body from disembodied consciousness or non-physical aspects.
  • Mid-Godly: Restoration after the complete erasure of body, mind, and soul.
  • High-Godly: Recovery after erasure of body, mind, soul, and at least one other fundamental aspect of existence, which is essential for the character's existence.